3D Character Artist

Decartel,Posted 1 year ago

Senior

Full time

Remote

DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.

Team size and structure?

Our team has now 50+ active members and we are growing.

For which tasks (responsibilities)?
  • Сreating 3D character models

  • Low-poly modeling and texturing

  • High-poly modeling and baking

  • Exporting models to the Unreal Engine

  • Сlose interaction with the team

What kind of professional are we looking for?
  • Experience as a 3D Character Artist in game development - 2+ years

  • Knowledge of Unreal Engine

  • High level proficiency with 3D DCC tools (3ds max, Maya, Cinema 4D, Blender, etc.);

  • Strong understanding of anatomy, color, shape, scale,  proportion;

  • Up to date portfolio

Why do we enjoy working here?
  • An international distributed team that works remotely from all over the world

  • An interesting and challenging project

  • Flexibility in the terms of cooperation, taking into account the individual needs of employee

  • Enhancing your career, developing your skills, and constant growth

Decartel

Company type: outsource, developer

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, MMO

https://www.decartel.co

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