Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
Team size and structure?
Our team has now 50 active members and we are growing.
For which tasks (responsibilities)?
Realistic or near-realistic character animation in Unreal Engine
Meeting project deadlines while maintaining the animation pipeline
Communication, participation in planning meetings, and setting clear goals and objectives are essential
What kind of professional are we looking for?
Experience as an Unreal Character Animator - 1+ years
Good knowledge of Maya, Unreal Engine 5, and Blender
Rigging, skinning, setting, and retargeting animations in UE, working with metahumans and Unreal Skeleton
Character animation in Unreal Engine and Maya
Understanding the physics of human movement, knowledge of anatomy and physiology of movement
Modeling skills in Blender or Maya would be a plus
Why do we enjoy working here?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
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